(8.50 - 9:00) Welcome from the Chairs

(9:00 - 10:30) Session 1: Invited Talks

(11:00 - 12:30) Session 2: Regular Papers

  • Brazil Software Crowdsourcing: A first step in a multi-year study
    Rafael Prikladnicki, Leticia Machado, Erran Carmel, Cleidson R. B. de Souza
    PUCRS, Brazil; American University, USA; UFPA, Brazil

  • Method-Call Recommendations from Implicit Developer Feedback
    Sven Amann, Sebastian Proksch, Mira Mezini
    Technische Universität Darmstadt, Germany

  • Researching Crowdsourcing Software Development: Perspectives and Concerns
    Klaas-Jan Stol, Brian Fitzgerald
    University of Limerick, Ireland

  • An Exploratory Study of Contribution Barriers Experienced by Newcomers to Open Source Software Projects
    Christoph Hannebauer, Matthias Book, Volker Gruhn
    University of Duisburg-Essen

  • Utilization of Synergetic Human-Machine Clouds: A Big Data Cleaning Case
    Deniz Iren, Gokhan Kul, Semih Bilgen
    Middle East Technical University

(14:00 - 15:30) Session 3: Invited Talks 2

(16:00 - 17:30) Session 4: Working Groups

Call for Papers

A number of trends under the broad banner of crowdsourcing are beginning to fundamentally disrupt the way in which software is engineered. Programmers increasingly rely on crowdsourced knowledge and code, as they look to Q&A sites for answers or use code from publicly posted snippets. Programmers play, compete, and learn with the crowd, engaging in programming competitions and puzzles with crowds of programmers. Online IDEs make possible radically new forms of collaboration, allowing developers to synchronously program with crowds of distributed programmers. Programmers reputation is increasingly visible on Q&A sites and public code repositories, opening new possibilities in how developers find jobs and companies identify talent. Crowds of non-programmers increasingly participate in development, usability testing software or even constructing specifications while playing games. Crowdfunding democratizes choices about which software is built, broadening the software which might be feasibly constructed. Approaches for crowd development seek to microtask software development, dramatically increasing participation in open source by enabling software projects to be built through casual, transient work.

CSI-SE seeks to understand how crowdsourcing is shaping and disrupting software development, shedding light on the opportunities and challenges. We encourage submissions of studies, systems, and techniques relevant to the application of crowdsourcing (broadly construed) to software engineering.

Topics of Interest

Topics of interest include, but are not limited to:

  • Techniques for performing software engineering activities using microtasks
  • Techniques and systems that enable non-programmers to contribute to software project
  • Open communities and systems for sharing knowledge such as Q&A site
  • Techniques for publicly sharing and collaborating with snippets of code
  • Web-based development environments
  • Systems that collect and publish information on reputation
  • Techniques for reducing the barriers to contribute to software projects
  • Crowd funding software development
  • Programming competitions and gamification of software development
  • Techniques for motivating contributions and ensuring quality in systems allowing open contribution

Workshop Organization

CSI-SE is a one-day workshop composed of four sessions. Two morning sessions will be devoted to invited talks by top researchers, providing a broad overview of topics both in crowdsourcing in general and crowdsourcing applied to software engineering. In the afternoon, a poster and demo session will provide opportunities for authors to disseminate their work and interact with other researchers. A highly interactive session enabling participants to crowdsource software engineering research in crowdsourcing will close the workshop.


CSI-SE welcomes two types of paper submissions: poster papers and demo papers. Poster papers are 4 pages in length and describe ongoing work in crowdsourcing for software engineering. Demo papers are 2 pages in length and describe a tool relevant to crowdsourcing and of potential interest to the software engineering community. Each submission will be reviewed by three members of the program committee. Accepted papers will appear in the ICSE Companion Volume proceedings and will be presented at the workshop in a joint poster and demo session.

Papers should follow the ICSE 2014 formatting guidelines for technical research: Please note that the length of CSI-SE demo and poster papers is different from the one written on the ICSE guidelines. Furthermore CSI-SE poster papers should not include a copy of the poster itself.

Papers should be submitted electronically through EasyChair.

Important Dates

  • Workshop paper submissions due January 24 31, 2014
  • Notification to authors February 24, 2014
  • Camera-ready copies of authors' papers March 14, 2014
  • The Workshop will be held on June 2nd, 2014